if ( ); {then ( );} else {( );}

if ( ); {then ( );} else {( );}

if ( ) {then ( );} else {( );} uses eight microphones to record sounds from the room for the entire duration of the exhibition. All sounds are archived and then called upon in seemingly random intervals and played from twenty-four speakers set up in the room. The recordings are then layered allowing the past and present to exist simultaneously, creating an interaction with the passage of time. Using analogue methods, mathematics, electronics, and coding languages I am interested in creating interactive sound environments inviting participants to help create the work. Playing with aural phenomena, I focus on basic methods of producing and processing sound to stimulate human interaction and play. 

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